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  Run on Sat May 9 17:18:47 2020
Reported on Sat May 9 17:19:07 2020

Filename/usr/local/lib/perl/5.18.2/Variable/Magic.pm
StatementsExecuted 30 statements in 1.44ms
Subroutines
Calls P F Exclusive
Time
Inclusive
Time
Subroutine
1111.15ms1.31msVariable::Magic::::BEGIN@688Variable::Magic::BEGIN@688
11135µs47µsVariable::Magic::::wizardVariable::Magic::wizard
21121µs26µsVariable::Magic::::castVariable::Magic::cast (xsub)
11119µs19µsVariable::Magic::::BEGIN@3Variable::Magic::BEGIN@3
11113µs226µsVariable::Magic::::BEGIN@213Variable::Magic::BEGIN@213
11112µs12µsVariable::Magic::::_wizardVariable::Magic::_wizard (xsub)
1119µs26µsVariable::Magic::::BEGIN@5Variable::Magic::BEGIN@5
1119µs14µsVariable::Magic::::BEGIN@6Variable::Magic::BEGIN@6
2116µs6µsVariable::Magic::::getdataVariable::Magic::getdata (xsub)
1114µs4µsVariable::Magic::::BEGIN@19Variable::Magic::BEGIN@19
Call graph for these subroutines as a Graphviz dot language file.
Line State
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Calls Time
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Code
1package Variable::Magic;
2
3259µs119µs
# spent 19µs within Variable::Magic::BEGIN@3 which was called: # once (19µs+0s) by B::Hooks::EndOfScope::XS::BEGIN@9 at line 3
use 5.008;
# spent 19µs making 1 call to Variable::Magic::BEGIN@3
4
5228µs243µs
# spent 26µs (9+17) within Variable::Magic::BEGIN@5 which was called: # once (9µs+17µs) by B::Hooks::EndOfScope::XS::BEGIN@9 at line 5
use strict;
# spent 26µs making 1 call to Variable::Magic::BEGIN@5 # spent 17µs making 1 call to strict::import
6256µs220µs
# spent 14µs (9+6) within Variable::Magic::BEGIN@6 which was called: # once (9µs+6µs) by B::Hooks::EndOfScope::XS::BEGIN@9 at line 6
use warnings;
# spent 14µs making 1 call to Variable::Magic::BEGIN@6 # spent 6µs making 1 call to warnings::import
7
8=head1 NAME
9
10Variable::Magic - Associate user-defined magic to variables from Perl.
11
12=head1 VERSION
13
14Version 0.59
15
16=cut
17
181200nsour $VERSION;
19
# spent 4µs within Variable::Magic::BEGIN@19 which was called: # once (4µs+0s) by B::Hooks::EndOfScope::XS::BEGIN@9 at line 21
BEGIN {
20110µs $VERSION = '0.59';
211208µs14µs}
# spent 4µs making 1 call to Variable::Magic::BEGIN@19
22
23=head1 SYNOPSIS
24
25 use Variable::Magic qw<wizard cast VMG_OP_INFO_NAME>;
26
27 { # A variable tracer
28 my $wiz = wizard(
29 set => sub { print "now set to ${$_[0]}!\n" },
30 free => sub { print "destroyed!\n" },
31 );
32
33 my $a = 1;
34 cast $a, $wiz;
35 $a = 2; # "now set to 2!"
36 } # "destroyed!"
37
38 { # A hash with a default value
39 my $wiz = wizard(
40 data => sub { $_[1] },
41 fetch => sub { $_[2] = $_[1] unless exists $_[0]->{$_[2]}; () },
42 store => sub { print "key $_[2] stored in $_[-1]\n" },
43 copy_key => 1,
44 op_info => VMG_OP_INFO_NAME,
45 );
46
47 my %h = (_default => 0, apple => 2);
48 cast %h, $wiz, '_default';
49 print $h{banana}, "\n"; # "0" (there is no 'banana' key in %h)
50 $h{pear} = 1; # "key pear stored in helem"
51 }
52
53=head1 DESCRIPTION
54
55Magic is Perl's way of enhancing variables.
56This mechanism lets the user add extra data to any variable and hook syntactical operations (such as access, assignment or destruction) that can be applied to it.
57With this module, you can add your own magic to any variable without having to write a single line of XS.
58
59You'll realize that these magic variables look a lot like tied variables.
60It is not surprising, as tied variables are implemented as a special kind of magic, just like any 'irregular' Perl variable : scalars like C<$!>, C<$(> or C<$^W>, the C<%ENV> and C<%SIG> hashes, the C<@ISA> array, C<vec()> and C<substr()> lvalues, L<threads::shared> variables...
61They all share the same underlying C API, and this module gives you direct access to it.
62
63Still, the magic made available by this module differs from tieing and overloading in several ways :
64
65=over 4
66
67=item *
68
69Magic is not copied on assignment.
70
71You attach it to variables, not values (as for blessed references).
72
73=item *
74
75Magic does not replace the original semantics.
76
77Magic callbacks usually get triggered before the original action takes place, and cannot prevent it from happening.
78This also makes catching individual events easier than with C<tie>, where you have to provide fallbacks methods for all actions by usually inheriting from the correct C<Tie::Std*> class and overriding individual methods in your own class.
79
80=item *
81
82Magic is multivalued.
83
84You can safely apply different kinds of magics to the same variable, and each of them will be invoked successively.
85
86=item *
87
88Magic is type-agnostic.
89
90The same magic can be applied on scalars, arrays, hashes, subs or globs.
91But the same hook (see below for a list) may trigger differently depending on the type of the variable.
92
93=item *
94
95Magic is invisible at Perl level.
96
97Magical and non-magical variables cannot be distinguished with C<ref>, C<tied> or another trick.
98
99=item *
100
101Magic is notably faster.
102
103Mainly because perl's way of handling magic is lighter by nature, and because there is no need for any method resolution.
104Also, since you don't have to reimplement all the variable semantics, you only pay for what you actually use.
105
106=back
107
108The operations that can be overloaded are :
109
110=over 4
111
112=item *
113
114I<get>
115
116This magic is invoked when the variable is evaluated.
117It is never called for arrays and hashes.
118
119=item *
120
121I<set>
122
123This magic is called each time the value of the variable changes.
124It is called for array subscripts and slices, but never for hashes.
125
126=item *
127
128I<len>
129
130This magic only applies to arrays (though it used to also apply to scalars), and is triggered when the 'size' or the 'length' of the variable has to be known by Perl.
131This is typically the magic involved when an array is evaluated in scalar context, but also on array assignment and loops (C<for>, C<map> or C<grep>).
132The length is returned from the callback as an integer.
133
134Starting from perl 5.12, this magic is no longer called by the C<length> keyword, and starting from perl 5.17.4 it is also no longer called for scalars in any situation, making this magic only meaningful on arrays.
135You can use the constants L</VMG_COMPAT_SCALAR_LENGTH_NOLEN> and L</VMG_COMPAT_SCALAR_NOLEN> to see if this magic is available for scalars or not.
136
137=item *
138
139I<clear>
140
141This magic is invoked when the variable is reset, such as when an array is emptied.
142Please note that this is different from undefining the variable, even though the magic is called when the clearing is a result of the undefine (e.g. for an array, but actually a bug prevent it to work before perl 5.9.5 - see the L<history|/PERL MAGIC HISTORY>).
143
144=item *
145
146I<free>
147
148This magic is called when a variable is destroyed as the result of going out of scope (but not when it is undefined).
149It behaves roughly like Perl object destructors (i.e. C<DESTROY> methods), except that exceptions thrown from inside a I<free> callback will always be propagated to the surrounding code.
150
151=item *
152
153I<copy>
154
155When applied to tied arrays and hashes, this magic fires when you try to access or change their elements.
156
157Starting from perl 5.17.0, it can also be applied to closure prototypes, in which case the magic will be called when the prototype is cloned.
158The L</VMG_COMPAT_CODE_COPY_CLONE> constant is true when your perl support this feature.
159
160=item *
161
162I<dup>
163
164This magic is invoked when the variable is cloned across threads.
165It is currently not available.
166
167=item *
168
169I<local>
170
171When this magic is set on a variable, all subsequent localizations of the variable will trigger the callback.
172It is available on your perl if and only if C<MGf_LOCAL> is true.
173
174=back
175
176The following actions only apply to hashes and are available if and only if L</VMG_UVAR> is true.
177They are referred to as I<uvar> magics.
178
179=over 4
180
181=item *
182
183I<fetch>
184
185This magic is invoked each time an element is fetched from the hash.
186
187=item *
188
189I<store>
190
191This one is called when an element is stored into the hash.
192
193=item *
194
195I<exists>
196
197This magic fires when a key is tested for existence in the hash.
198
199=item *
200
201I<delete>
202
203This magic is triggered when a key is deleted in the hash, regardless of whether the key actually exists in it.
204
205=back
206
207You can refer to the tests to have more insight of where the different magics are invoked.
208
209=head1 FUNCTIONS
210
211=cut
212
213
# spent 226µs (13+213) within Variable::Magic::BEGIN@213 which was called: # once (13µs+213µs) by B::Hooks::EndOfScope::XS::BEGIN@9 at line 216
BEGIN {
2141500ns require XSLoader;
2151224µs1213µs XSLoader::load(__PACKAGE__, $VERSION);
# spent 213µs making 1 call to XSLoader::load
2161516µs1226µs}
# spent 226µs making 1 call to Variable::Magic::BEGIN@213
217
218=head2 C<wizard>
219
220 wizard(
221 data => sub { ... },
222 get => sub { my ($ref, $data [, $op]) = @_; ... },
223 set => sub { my ($ref, $data [, $op]) = @_; ... },
224 len => sub {
225 my ($ref, $data, $len [, $op]) = @_; ... ; return $newlen
226 },
227 clear => sub { my ($ref, $data [, $op]) = @_; ... },
228 free => sub { my ($ref, $data [, $op]) = @_, ... },
229 copy => sub { my ($ref, $data, $key, $elt [, $op]) = @_; ... },
230 local => sub { my ($ref, $data [, $op]) = @_; ... },
231 fetch => sub { my ($ref, $data, $key [, $op]) = @_; ... },
232 store => sub { my ($ref, $data, $key [, $op]) = @_; ... },
233 exists => sub { my ($ref, $data, $key [, $op]) = @_; ... },
234 delete => sub { my ($ref, $data, $key [, $op]) = @_; ... },
235 copy_key => $bool,
236 op_info => [ 0 | VMG_OP_INFO_NAME | VMG_OP_INFO_OBJECT ],
237 )
238
239This function creates a 'wizard', an opaque object that holds the magic information.
240It takes a list of keys / values as argument, whose keys can be :
241
242=over 4
243
244=item *
245
246C<data>
247
248A code (or string) reference to a private data constructor.
249It is called in scalar context each time the magic is cast onto a variable, with C<$_[0]> being a reference to this variable and C<@_[1 .. @_-1]> being all extra arguments that were passed to L</cast>.
250The scalar returned from this call is then attached to the variable and can be retrieved later with L</getdata>.
251
252=item *
253
254C<get>, C<set>, C<len>, C<clear>, C<free>, C<copy>, C<local>, C<fetch>, C<store>, C<exists> and C<delete>
255
256Code (or string) references to the respective magic callbacks.
257You don't have to specify all of them : the magic corresponding to undefined entries will simply not be hooked.
258
259When those callbacks are executed, C<$_[0]> is a reference to the magic variable and C<$_[1]> is the associated private data (or C<undef> when no private data constructor is supplied with the wizard).
260Other arguments depend on which kind of magic is involved :
261
262=over 8
263
264=item *
265
266I<len>
267
268C<$_[2]> contains the natural, non-magical length of the variable (which can only be a scalar or an array as I<len> magic is only relevant for these types).
269The callback is expected to return the new scalar or array length to use, or C<undef> to default to the normal length.
270
271=item *
272
273I<copy>
274
275When the variable for which the magic is invoked is an array or an hash, C<$_[2]> is a either an alias or a copy of the current key, and C<$_[3]> is an alias to the current element (i.e. the value).
276Since C<$_[2]> might be a copy, it is useless to try to change it or cast magic on it.
277
278Starting from perl 5.17.0, this magic can also be called for code references.
279In this case, C<$_[2]> is always C<undef> and C<$_[3]> is a reference to the cloned anonymous subroutine.
280
281=item *
282
283I<fetch>, I<store>, I<exists> and I<delete>
284
285C<$_[2]> is an alias to the current key.
286Note that C<$_[2]> may rightfully be readonly if the key comes from a bareword, and as such it is unsafe to assign to it.
287You can ask for a copy instead by passing C<< copy_key => 1 >> to L</wizard> which, at the price of a small performance hit, allows you to safely assign to C<$_[2]> in order to e.g. redirect the action to another key.
288
289=back
290
291Finally, if C<< op_info => $num >> is also passed to C<wizard>, then one extra element is appended to C<@_>.
292Its nature depends on the value of C<$num> :
293
294=over 8
295
296=item *
297
298C<VMG_OP_INFO_NAME>
299
300C<$_[-1]> is the current op name.
301
302=item *
303
304C<VMG_OP_INFO_OBJECT>
305
306C<$_[-1]> is the C<B::OP> object for the current op.
307
308=back
309
310Both result in a small performance hit, but just getting the name is lighter than getting the op object.
311
312These callbacks are always executed in scalar context.
313The returned value is coerced into a signed integer, which is then passed straight to the perl magic API.
314However, note that perl currently only cares about the return value of the I<len> magic callback and ignores all the others.
315Starting with Variable::Magic 0.58, a reference returned from a non-I<len> magic callback will not be destroyed immediately but will be allowed to survive until the end of the statement that triggered the magic.
316This lets you use this return value as a token for triggering a destructor after the original magic action takes place.
317You can see an example of this technique in the L<cookbook|/COOKBOOK>.
318
319=back
320
321Each callback can be specified as :
322
323=over 4
324
325=item *
326
327a code reference, which will be called as a subroutine.
328
329=item *
330
331a string reference, where the string denotes which subroutine is to be called when magic is triggered.
332If the subroutine name is not fully qualified, then the current package at the time the magic is invoked will be used instead.
333
334=item *
335
336a reference to C<undef>, in which case a no-op magic callback is installed instead of the default one.
337This may especially be helpful for I<local> magic, where an empty callback prevents magic from being copied during localization.
338
339=back
340
341Note that I<free> magic is never called during global destruction, as there is no way to ensure that the wizard object and the callback were not destroyed before the variable.
342
343Here is a simple usage example :
344
345 # A simple scalar tracer
346 my $wiz = wizard(
347 get => sub { print STDERR "got ${$_[0]}\n" },
348 set => sub { print STDERR "set to ${$_[0]}\n" },
349 free => sub { print STDERR "${$_[0]} was deleted\n" },
350 );
351
352=cut
353
354
# spent 47µs (35+12) within Variable::Magic::wizard which was called: # once (35µs+12µs) by Module::Runtime::require_module at line 24 of B/Hooks/EndOfScope/XS.pm
sub wizard {
35515µs if (@_ % 2) {
356 require Carp;
357 Carp::croak('Wrong number of arguments for wizard()');
358 }
359
36013µs my %opts = @_;
361
36212µs my @keys = qw<op_info data get set len clear free copy dup>;
3631900ns push @keys, 'local' if MGf_LOCAL;
36412µs push @keys, qw<fetch store exists delete copy_key> if VMG_UVAR;
365
3661200ns my ($wiz, $err);
367 {
3682900ns local $@;
369227µs112µs $wiz = eval { _wizard(map $opts{$_}, @keys) };
# spent 12µs making 1 call to Variable::Magic::_wizard
3701900ns $err = $@;
371 }
3721300ns if ($err) {
373 $err =~ s/\sat\s+.*?\n//;
374 require Carp;
375 Carp::croak($err);
376 }
377
37816µs return $wiz;
379}
380
381=head2 C<cast>
382
383 cast [$@%&*]var, $wiz, @args
384
385This function associates C<$wiz> magic to the supplied variable, without overwriting any other kind of magic.
386It returns true on success or when C<$wiz> magic is already attached, and croaks on error.
387When C<$wiz> provides a data constructor, it is called just before magic is cast onto the variable, and it receives a reference to the target variable in C<$_[0]> and the content of C<@args> in C<@_[1 .. @args]>.
388Otherwise, C<@args> is ignored.
389
390 # Casts $wiz onto $x, passing (\$x, '1') to the data constructor.
391 my $x;
392 cast $x, $wiz, 1;
393
394The C<var> argument can be an array or hash value.
395Magic for these scalars behaves like for any other, except that it is dispelled when the entry is deleted from the container.
396For example, if you want to call C<POSIX::tzset> each time the C<'TZ'> environment variable is changed in C<%ENV>, you can use :
397
398 use POSIX;
399 cast $ENV{TZ}, wizard set => sub { POSIX::tzset(); () };
400
401If you want to handle the possible deletion of the C<'TZ'> entry, you must also specify I<store> magic.
402
403=head2 C<getdata>
404
405 getdata [$@%&*]var, $wiz
406
407This accessor fetches the private data associated with the magic C<$wiz> in the variable.
408It croaks when C<$wiz> does not represent a valid magic object, and returns an empty list if no such magic is attached to the variable or when the wizard has no data constructor.
409
410 # Get the data attached to $wiz in $x, or undef if $wiz
411 # did not attach any.
412 my $data = getdata $x, $wiz;
413
414=head2 C<dispell>
415
416 dispell [$@%&*]variable, $wiz
417
418The exact opposite of L</cast> : it dissociates C<$wiz> magic from the variable.
419This function returns true on success, C<0> when no magic represented by C<$wiz> could be found in the variable, and croaks if the supplied wizard is invalid.
420
421 # Dispell now.
422 die 'no such magic in $x' unless dispell $x, $wiz;
423
424=head1 CONSTANTS
425
426=head2 C<MGf_COPY>
427
428Evaluates to true if and only if the I<copy> magic is available.
429This is the case for perl 5.7.3 and greater, which is ensured by the requirements of this module.
430
431=head2 C<MGf_DUP>
432
433Evaluates to true if and only if the I<dup> magic is available.
434This is the case for perl 5.7.3 and greater, which is ensured by the requirements of this module.
435
436=head2 C<MGf_LOCAL>
437
438Evaluates to true if and only if the I<local> magic is available.
439This is the case for perl 5.9.3 and greater.
440
441=head2 C<VMG_UVAR>
442
443When this constant is true, you can use the I<fetch>, I<store>, I<exists> and I<delete> magics on hashes.
444Initial L</VMG_UVAR> capability was introduced in perl 5.9.5, with a fully functional implementation shipped with perl 5.10.0.
445
446=head2 C<VMG_COMPAT_SCALAR_LENGTH_NOLEN>
447
448True for perls that don't call I<len> magic when taking the C<length> of a magical scalar.
449
450=head2 C<VMG_COMPAT_SCALAR_NOLEN>
451
452True for perls that don't call I<len> magic on scalars.
453Implies L</VMG_COMPAT_SCALAR_LENGTH_NOLEN>.
454
455=head2 C<VMG_COMPAT_ARRAY_PUSH_NOLEN>
456
457True for perls that don't call I<len> magic when you push an element in a magical array.
458Starting from perl 5.11.0, this only refers to pushes in non-void context and hence is false.
459
460=head2 C<VMG_COMPAT_ARRAY_PUSH_NOLEN_VOID>
461
462True for perls that don't call I<len> magic when you push in void context an element in a magical array.
463
464=head2 C<VMG_COMPAT_ARRAY_UNSHIFT_NOLEN_VOID>
465
466True for perls that don't call I<len> magic when you unshift in void context an element in a magical array.
467
468=head2 C<VMG_COMPAT_ARRAY_UNDEF_CLEAR>
469
470True for perls that call I<clear> magic when undefining magical arrays.
471
472=head2 C<VMG_COMPAT_HASH_DELETE_NOUVAR_VOID>
473
474True for perls that don't call I<delete> magic when you delete an element from a hash in void context.
475
476=head2 C<VMG_COMPAT_CODE_COPY_CLONE>
477
478True for perls that call I<copy> magic when a magical closure prototype is cloned.
479
480=head2 C<VMG_COMPAT_GLOB_GET>
481
482True for perls that call I<get> magic for operations on globs.
483
484=head2 C<VMG_PERL_PATCHLEVEL>
485
486The perl patchlevel this module was built with, or C<0> for non-debugging perls.
487
488=head2 C<VMG_THREADSAFE>
489
490True if and only if this module could have been built with thread-safety features enabled.
491
492=head2 C<VMG_FORKSAFE>
493
494True if and only if this module could have been built with fork-safety features enabled.
495This is always true except on Windows where it is false for perl 5.10.0 and below.
496
497=head2 C<VMG_OP_INFO_NAME>
498
499Value to pass with C<op_info> to get the current op name in the magic callbacks.
500
501=head2 C<VMG_OP_INFO_OBJECT>
502
503Value to pass with C<op_info> to get a C<B::OP> object representing the current op in the magic callbacks.
504
505=head1 COOKBOOK
506
507=head2 Associate an object to any perl variable
508
509This technique can be useful for passing user data through limited APIs.
510It is similar to using inside-out objects, but without the drawback of having to implement a complex destructor.
511
512 {
513 package Magical::UserData;
514
515 use Variable::Magic qw<wizard cast getdata>;
516
517 my $wiz = wizard data => sub { \$_[1] };
518
519 sub ud (\[$@%*&]) : lvalue {
520 my ($var) = @_;
521 my $data = &getdata($var, $wiz);
522 unless (defined $data) {
523 $data = \(my $slot);
524 &cast($var, $wiz, $slot)
525 or die "Couldn't cast UserData magic onto the variable";
526 }
527 $$data;
528 }
529 }
530
531 {
532 BEGIN { *ud = \&Magical::UserData::ud }
533
534 my $cb;
535 $cb = sub { print 'Hello, ', ud(&$cb), "!\n" };
536
537 ud(&$cb) = 'world';
538 $cb->(); # Hello, world!
539 }
540
541=head2 Recursively cast magic on datastructures
542
543C<cast> can be called from any magical callback, and in particular from C<data>.
544This allows you to recursively cast magic on datastructures :
545
546 my $wiz;
547 $wiz = wizard data => sub {
548 my ($var, $depth) = @_;
549 $depth ||= 0;
550 my $r = ref $var;
551 if ($r eq 'ARRAY') {
552 &cast((ref() ? $_ : \$_), $wiz, $depth + 1) for @$var;
553 } elsif ($r eq 'HASH') {
554 &cast((ref() ? $_ : \$_), $wiz, $depth + 1) for values %$var;
555 }
556 return $depth;
557 },
558 free => sub {
559 my ($var, $depth) = @_;
560 my $r = ref $var;
561 print "free $r at depth $depth\n";
562 ();
563 };
564
565 {
566 my %h = (
567 a => [ 1, 2 ],
568 b => { c => 3 }
569 );
570 cast %h, $wiz;
571 }
572
573When C<%h> goes out of scope, this prints something among the lines of :
574
575 free HASH at depth 0
576 free HASH at depth 1
577 free SCALAR at depth 2
578 free ARRAY at depth 1
579 free SCALAR at depth 3
580 free SCALAR at depth 3
581
582Of course, this example does nothing with the values that are added after the C<cast>.
583
584=head2 Delayed magic actions
585
586Starting with Variable::Magic 0.58, the return value of the magic callbacks can be used to delay the action until after the original action takes place :
587
588 my $delayed;
589 my $delayed_aux = wizard(
590 data => sub { $_[1] },
591 free => sub {
592 my ($target) = $_[1];
593 my $target_data = &getdata($target, $delayed);
594 local $target_data->{guard} = 1;
595 if (ref $target eq 'SCALAR') {
596 my $orig = $$target;
597 $$target = $target_data->{mangler}->($orig);
598 }
599 return;
600 },
601 );
602 $delayed = wizard(
603 data => sub {
604 return +{ guard => 0, mangler => $_[1] };
605 },
606 set => sub {
607 return if $_[1]->{guard};
608 my $token;
609 cast $token, $delayed_aux, $_[0];
610 return \$token;
611 },
612 );
613 my $x = 1;
614 cast $x, $delayed => sub { $_[0] * 2 };
615 $x = 2;
616 # $x is now 4
617 # But note that the delayed action only takes place at the end of the
618 # current statement :
619 my @y = ($x = 5, $x);
620 # $x is now 10, but @y is (5, 5)
621
622=head1 PERL MAGIC HISTORY
623
624The places where magic is invoked have changed a bit through perl history.
625Here is a little list of the most recent ones.
626
627=over 4
628
629=item *
630
631B<5.6.x>
632
633I<p14416> : I<copy> and I<dup> magic.
634
635=item *
636
637B<5.8.9>
638
639I<p28160> : Integration of I<p25854> (see below).
640
641I<p32542> : Integration of I<p31473> (see below).
642
643=item *
644
645B<5.9.3>
646
647I<p25854> : I<len> magic is no longer called when pushing an element into a magic array.
648
649I<p26569> : I<local> magic.
650
651=item *
652
653B<5.9.5>
654
655I<p31064> : Meaningful I<uvar> magic.
656
657I<p31473> : I<clear> magic was not invoked when undefining an array.
658The bug is fixed as of this version.
659
660=item *
661
662B<5.10.0>
663
664Since C<PERL_MAGIC_uvar> is uppercased, C<hv_magic_check()> triggers I<copy> magic on hash stores for (non-tied) hashes that also have I<uvar> magic.
665
666=item *
667
668B<5.11.x>
669
670I<p32969> : I<len> magic is no longer invoked when calling C<length> with a magical scalar.
671
672I<p34908> : I<len> magic is no longer called when pushing / unshifting an element into a magical array in void context.
673The C<push> part was already covered by I<p25854>.
674
675I<g9cdcb38b> : I<len> magic is called again when pushing into a magical array in non-void context.
676
677=back
678
679=head1 EXPORT
680
681The functions L</wizard>, L</cast>, L</getdata> and L</dispell> are only exported on request.
682All of them are exported by the tags C<':funcs'> and C<':all'>.
683
684All the constants are also only exported on request, either individually or by the tags C<':consts'> and C<':all'>.
685
686=cut
687
6882263µs21.40ms
# spent 1.31ms (1.15+158µs) within Variable::Magic::BEGIN@688 which was called: # once (1.15ms+158µs) by B::Hooks::EndOfScope::XS::BEGIN@9 at line 688
use base qw<Exporter>;
# spent 1.31ms making 1 call to Variable::Magic::BEGIN@688 # spent 87µs making 1 call to base::import
689
6901900nsour @EXPORT = ();
69117µsour %EXPORT_TAGS = (
692 'funcs' => [ qw<wizard cast getdata dispell> ],
693 'consts' => [ qw<
694 MGf_COPY MGf_DUP MGf_LOCAL VMG_UVAR
695 VMG_COMPAT_SCALAR_LENGTH_NOLEN
696 VMG_COMPAT_SCALAR_NOLEN
697 VMG_COMPAT_ARRAY_PUSH_NOLEN VMG_COMPAT_ARRAY_PUSH_NOLEN_VOID
698 VMG_COMPAT_ARRAY_UNSHIFT_NOLEN_VOID
699 VMG_COMPAT_ARRAY_UNDEF_CLEAR
700 VMG_COMPAT_HASH_DELETE_NOUVAR_VOID
701 VMG_COMPAT_CODE_COPY_CLONE
702 VMG_COMPAT_GLOB_GET
703 VMG_PERL_PATCHLEVEL
704 VMG_THREADSAFE VMG_FORKSAFE
705 VMG_OP_INFO_NAME VMG_OP_INFO_OBJECT
706 > ],
707);
70818µsour @EXPORT_OK = map { @$_ } values %EXPORT_TAGS;
70914µs$EXPORT_TAGS{'all'} = [ @EXPORT_OK ];
710
711=head1 CAVEATS
712
713In order to hook hash operations with magic, you need at least perl 5.10.0 (see L</VMG_UVAR>).
714
715If you want to store a magic object in the private data slot, you will not be able to recover the magic with L</getdata>, since magic is not copied by assignment.
716You can work around this gotcha by storing a reference to the magic object instead.
717
718If you define a wizard with I<free> magic and cast it on itself, it results in a memory cycle, so this destructor will not be called when the wizard is freed.
719
720=head1 DEPENDENCIES
721
722L<perl> 5.8.
723
724A C compiler.
725This module may happen to build with a C++ compiler as well, but don't rely on it, as no guarantee is made in this regard.
726
727L<Carp> (core since perl 5), L<XSLoader> (since 5.6.0).
728
729=head1 SEE ALSO
730
731L<perlguts> and L<perlapi> for internal information about magic.
732
733L<perltie> and L<overload> for other ways of enhancing objects.
734
735=head1 AUTHOR
736
737Vincent Pit, C<< <perl at profvince.com> >>, L<http://www.profvince.com>.
738
739You can contact me by mail or on C<irc.perl.org> (vincent).
740
741=head1 BUGS
742
743Please report any bugs or feature requests to C<bug-variable-magic at rt.cpan.org>, or through the web interface at L<http://rt.cpan.org/NoAuth/ReportBug.html?Queue=Variable-Magic>.
744I will be notified, and then you'll automatically be notified of progress on your bug as I make changes.
745
746=head1 SUPPORT
747
748You can find documentation for this module with the perldoc command.
749
750 perldoc Variable::Magic
751
752=head1 COPYRIGHT & LICENSE
753
754Copyright 2007,2008,2009,2010,2011,2012,2013,2014,2015 Vincent Pit, all rights reserved.
755
756This program is free software; you can redistribute it and/or modify it
757under the same terms as Perl itself.
758
759=cut
760
76118µs1; # End of Variable::Magic
 
# spent 12µs within Variable::Magic::_wizard which was called: # once (12µs+0s) by Variable::Magic::wizard at line 369
sub Variable::Magic::_wizard; # xsub
# spent 26µs (21+4) within Variable::Magic::cast which was called 2 times, avg 13µs/call: # 2 times (21µs+4µs) by B::Hooks::EndOfScope::XS::on_scope_end at line 36 of B/Hooks/EndOfScope/XS.pm, avg 13µs/call
sub Variable::Magic::cast; # xsub
# spent 6µs within Variable::Magic::getdata which was called 2 times, avg 3µs/call: # 2 times (6µs+0s) by B::Hooks::EndOfScope::XS::on_scope_end at line 32 of B/Hooks/EndOfScope/XS.pm, avg 3µs/call
sub Variable::Magic::getdata; # xsub